

It can also be used with certain OpenVR applications through OpenComposite.
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This software may not work with all OpenXR applications.Pimax-brand devices with Droolon eye tracking module.Foveated Rendering with eye tracking is only supported with the following headsets:.

AMD RX 6000 series, with DX12 applications only.NVIDIA GeForce GTX 1600 series and RTX series, both DX11 and DX12 applications.Fixed Foveated Rendering and Foveated Rendering are only supported with the following GPUs:.The following OpenXR ToolKit features have additional restrictions: The following headsets have been confirmed to work: Windows Mixed Reality (eg: HP Reverb, Samsung Odyssey), Oculus Quest & Quest 2, Pimax 5K & 8KX, Varjo Aero & VR-3, Valve Index, HTC Vive, HTC Vive Cosmos, Pico Neo 3 & 4. This software may be used with any brand of VR headset as long as the target application uses DirectX with any GPU compatible with DirectX 11 and above.

This software provides a collection of useful features to customize and improve existing OpenXR applications, including render upscaling and sharpening, foveated rendering, image post-processing, hand tracking to controller input simulation (on supported devices only) and other game-enhancing tweaks.įor more details on how it works, see the How does it work?.ĭISCLAIMER: This software is distributed as-is, without any warranties or conditions of any kind.
